Running in Circles
Demon Island » Devlog
Hey all! Just a short update to show that I finally took the time to finish drawing the character sprite (I’d been using a stock one before). Now our little legend’s animation has 8 whole directions to be facing! I feel like I’m going to regret this decision, but it does look pretty nice…
I’ve recently had some time to work on this project, so I’ve spent the last couple of week refactoring the tile system in Demon Island. More on that in the upcoming devlog!
Demon Island
Multiplayer Open-World Procedurally Generated Adventure
Status | In development |
Author | Benjamin Mastripolito |
Genre | Adventure, Action, Role Playing |
Tags | 2D, Action RPG, Crafting, Multiplayer, Open World, Procedural Generation, Top-Down |
More posts
- Refactor and new combatJul 12, 2022
- Tiles are coolJan 09, 2022
- stop hitting yourselfSep 16, 2021
- Fast Grid-Based Collision DetectionJul 25, 2021
- Art Style UpdateJun 14, 2021
- Delicious BeveragesJun 08, 2021
- March 2021: looks nice, broke everythingApr 05, 2021
- Demon Island: Cursed KnifeMar 02, 2021
- Damage EffectsFeb 22, 2021
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